Message
par Okuma » 24 sept. 2005, 18:02
Voila la Licorne :
Unicorn ancestors
Shinjo Martera (ancestor /2)
Honneur : level 3
Shinjo (ancestor /2)
Daimyo, courtier and courtesy.
Moto Chai (ancestor /2)
You can call on Chai void ranks times per day,
ignoring wound penalties during one round when you do so.
Otaku (ancestor /2)
You can speak to all mammals. Soldier, courage and courtesy.
Otaku Shiko (ancestor /2)
Soldier, outcast : horsemanship and officer.
Ide (ancestor /3)
As long as you don't try offensive actions, any opponent must
make a contested roll between your honor and his will to attack
you. Sincerity and courtesy.
Iuchi (ancestor /1)
Shugenja only. Once per day you can use your void rank instead
of any other rings to cast a spell.
Iuchi Ateroso (ancestor /2)
You are always considered in full defense from ranged attacks.
Moto Sanjo (ancestor /1)
Scholar : shadowland lore level 2. When you are facing
shadowland creatures in fight, you heard your ancestor
laughting and drop your highest dice in attack rolls. Instead of
dropping, this ancestor devotion increase when you don't go to
the temples, increasing not the scholar level, but the number
of dropped dices.
Otaku Kunami (ancestor /1)
You gain 2 additionnals dices for all acrobatics actions when
riding.
Utaku Tokuzen (ancestor /2)
Tacticien and artisan : traps. When you have only day to create
defenses, the bonus of this ancestors are doubled.
Moto Chang (ancestor /1)
Shugenja only. When casting a damage dealing spell, you can
before rolling damage, take any amount of wounds. The wounds
deal by the spell are increased by this value. If you died by
this effect, the damage are increased by 15 more.
Moto Mingham (ancestor /1)
You start the game with a scimitar. You roll an additionnal
dice for attack roll with scimitar. No one can use know the
school on you when using a scimitar.
Moto (ancestor /1)
You increase the TN of all spells trying to limit your
movement by 5 + your school rank. You roll to extra dice
at all your attempts to get free of something limiting
your movement.
Ide Suari (ancestor /2)
Sincerity, courtesy and courtier.
Ide Gokun (ancestor /1)
Vegeance against one type of ennemy. Choose a weapon, you
double the bonus of Gokun when you use it.
Ide Dalib (ancestor /1)
Scholar level 2. You add your intelligence to your rolls
against fears effects.
Iuchi Tsubei (ancestor /1)
You can use a void point to use your insight rank instead
of your school rank for any roll or effect and the duration
of it. You reduce all spellcastings penalties when
horseriding by 10.
Iuchi Morijiro (ancestor /2)
Shugenja only. You can use a spell slot to earn a free raise
on an attack roll. The carapace rating of the target is
reduced by the ring rank of the spell slot.
Utaku Kamoko (ancestor /1)
Soldier. Once per day you earn honor ranks free raises for an
attack roll against somebody with less honor than you.
Utaku Kuriko (ancestor /2)
soldier, magistrate and monk : meditation.
Shinjo Inejiro (ancestor /1)
Passion. You add your insight rank to the results of void points
used to increase the number of dices rolled and kept.
Shinjo Rojin (ancestor /1)
Outcast : hunting. You can use as many void points as you want
on hunting rolls.
Horiuchi Junnichiro (ancestor /1)
Priest : theology. You have visions everyday, but only one once
in a while is usefull.
Shinjo Suritoshi (ancestor /2)
Magistrate, judgement and justice.
Otaku Tetsuko (ancestor /1)
Duty. You can sacrifice a wound rank to roll and keep 2
additionnals dice when trying to resist to any effect trying to
make you fail to your duty.
L'ours fils du tonnerre
Mes aides de jeux sont sur :
http://www.kazenoshiro.com/
Shawn Carman a écrit :Okuma's PDF is indeed frought with awesome.
