
Super ça nous fait plus de courtier en Shadowland (7 en tout dans un deck) que le clan du lion (4).
Trop fort ces shadowlands

Pour le coup j'espère que les shadowlands vont pouvoir un jour faire des politicals.
Modérateurs : Magistrats de Jade, Historiens de la Shinri
J'ailes deux, moine bourre en DHD et moine illumination en HHOL et ces persos ne rentrent dans aucun des deux jeuxKakita Inigin a écrit :Bah ... oui ... enfin moi quand je fais un deck monk c'est illumination donc ...Hoshi Ijiasu a écrit :Kakita Inigin a écrit :les monk sont sympa.
On joue au même jeu ?![]()
![]()
MJelfo a écrit :Hola!
Two random previews for today that I didn’t slot in earlier: Path of Pain and The Rolling Tides. Let’s take a loook at Path of Pain first…
Path of Pain
0G
Maho Kiho Battle: Bow a target Shugenja or Monk you control and discard a card from your hand: Target an opposing unit. Its Personality and Followers suffer permanent Force penalties equal to the card’s Focus value, and its Personality suffers an equal permanent Chi penalty. Lose 3 Honor.
“Come then!” Hirotsugu roared. “Come and take me!”
3FV
First, let’s talk about the power here. For the price of this Kiho and one other card (2 total), you’re going to basically be able to wipe out an opposing unit. Assuming that your Focus Value is either 3 or 4, that’s a substancial Force reduction that is likely to result in you winning the battle (assuming a 1-on-1 scenario, and possibly even a 2-on-1, depending on the Force of your unit and those of the opposing units). Normally, a 2-for-1 exchange (two of your Fate cards to kill one of his Dynasty cards) is not the best ratio, but Path of Pain offers the opportunity to create better card advantage. Any opposing unit(s) with Followers attached are highly likely to be nullified, resulting in a larger Force swing in your favor.
Obviously, you’re looking to use a Personality here that doesn’t require bowing to pull off Kihos, and it so happens that this Maho Kiho has a perfect target: Asako Kinuye. At 4F, she is likely to be able to throw out this single Kiho and win a battle. Of course, even if the battle can’t be won, the effects are permanent, so any Monk or Shugenja should be able to make use of this in a pinch.
The icing on the cake here has got to be the Chi penalty the opposing Personality suffers. Again, a 2-for-1 exchange isn’t necessarily the best, but it may be quite important if you need to whack a low-to-mid Chi Personality. Let’s say you’re up against an opposing Shadowlands Lost Personality, a Lion Tactician, or Crab Berserker… giving up a 2-for-1 might just save your skin. Of course, should you see a high-Force Follower (Legion of Pain) on a low-Force Personality that you normally could not touch, then this Maho Kiho is for you. Certainly, the use of this card will depend on your play environment, but it’s a solid addition to the Maho spellbook.
For The Rolling Tides…
The Rolling Tides
0G
Kiho Water Battle: Bow a target Monk or Shugenja you control at the current battlefield: Target a Personality at another battlefield. Move the Personality to this battlefield. If he was at an adjacent battlefield, bow him and straighten the caster.
“Genocide is distasteful, but occasionally necessary.” —Moto Hideyo
3FV
…what we have here is some movement ridiculousness. Unicorn should be able to work wonders with this one, since they can control their Cavalry assignments and resolution order of battlefields when attacking. This Water Kiho is mini-harpooning at its best because it’s likely to be used for the delayed-kill unbow/bow mechanism (adjacent Provinces only remember).
This is interesting because the very existence of this card will force many players to question whether they should bother assigning defenders at all when facing Unicorn Shugenja from now on. The threat is highly likely to result in a defender’s death, so what’s the point in even defending? It won’t matter if you gang up a bunch of Personalities at a defending Province, since the attacking player can just pick and choose which Personality he wants to move over and kill. Worse still, the defending player could spread his forces too thin — by assigning Personalities to as many Provinces as possible — which is a bad situation to be in if multiple Cavalry units are attacking. OUCH!
Of course, this Kiho will appeal to more clans than just Unicorn (remember what the new Phoenix stronghold does?), but the implications this card presents for Tsusung Sensei players are staggering. Have fun with this one!
Shawn Carman a écrit :Okuma's PDF is indeed frought with awesome.