Message
par Okuma » 13 oct. 2005, 14:32
Crab clan vassal families :
- Kakeguchi family (Hida vassal)
Mon : a crab with a tessen
The Kakeguchi family are the advisors of the Hida family, helping them to rule the clan and make everything work.
Rules : + 1 agility. Can trade their starting lore : shadowland for investigation.
- Moshibaru family (Hida Vassal)
Mon : a crab with a goblin's head.
This family is divided by those who are here since more than one generation and those who just joigned. This family is where those who wins the twenty goblins winter goes.
Rules : + 1 to any physical trait. Can trade their starting lore : shadowland for a bugei skill.
- Endo family (Hiruma Vassal)
Mon : a tower in building
This family have been founded by Kaiu Endo and regroup the engineer that are rebuilding Hiruma castle since it have been reconquered.
Rules : + 1 intelligence. + 5 case of statut and glory with Hiruma. Can only join Hiruma and Kaiu schools, take obligation level 1 to the Kaiu family if join a Kaiu school.
- Raikuto family (Hiruma Vassal)
Mon : a crab whose pincers form a fan.
This family train the courtiers of the Crab clan that are not of the Yasuko family, they was especially usefull to interact with the Crane when the Yasuki family was only a Crab family and not welcome in Crane lands.
Rules : + 1 intelligence. Can trade one of their starting bugei skills for etiquette.
- Blue fur tribe (Hiruma vassal)
The ratling family formed by Rikitickchek after the liberation of Castle Hiruma.
- Meishozo family (Kuni vassal)
Mon : a Kuni mask in black
This family use her secrets to spy upon shadowlands creatures. They use a spell named "scent of the taint" to make peoples believe they are lost.
Rules : + 1 willpower, their starting glory is 0,2 and their starting honor always 1,5. They have : "scent of the taint" as a starting spell and can trade any of their starting skill by deceit (Lying).
- Ugawari family (Kuni vassal)
Mon : a crab pincer on a cage.
This family's job is to capture and kept the shadowlands creatures the Kuni need for the experimentations on the taint.
Rules : + 1 strenght and starting honor always 0,5. Can trade any of their starting skills for a rank in lore : shadowland.
- Fundai family (Kaiu vassal)
Mon : a crab on a tide
This family train the sailors and the shipwrighters of the Crab clan, that patrol the sea of shadows.
Rules : + 1 intelligence, starting honor 2,5. Can trade any starting skills for craft : sailing or craft : shipwrighting.
- Maisuma family (Kaiu vassal)
Mon : a drawing of the Wall.
The Maisuma have only one job : rebuilding, fixing, and keeping in work the wall.
Rules : + 1 strenght, starting honor : 2,5. They must trade one of their skills for craft : maconry.
- Kano family (Yasuki vassal)
Mon : a carp fish with tools.
They are the artisans of the Crab clan, creating the ustencils of art the clan can sell or use to decorate their houses because war is not everything in the world.
Rules : + 1 intuition. Can trade of their starting skills for an artisan skill.
- Nobuto family (Yasuki vassal)
Mon : a carp with a tetsubo, then a carp and a crane.
They are the light infantry of the clan, the warrior of the Yasuki family. They joined Hachi when the family moved to the Crane, but was happy to do like their daymio and separated between the two clans.
Rules : +1 strenght. Can trade any of their starting skills for battle.
Dernière modification par
Okuma le 17 oct. 2005, 05:25, modifié 1 fois.
L'ours fils du tonnerre
Mes aides de jeux sont sur :
http://www.kazenoshiro.com/
Shawn Carman a écrit :Okuma's PDF is indeed frought with awesome.
