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3rd adaptation des sorts : fini !
Publié : 08 janv. 2006, 02:26
par Okuma
The Izaku library
Universal spells :
Banish
Rulebook 3rd edition page 226.
Sense
Rulebook 3rd edition page 228.
Commune
Rulebook 3rd edition page 226.
Summon
Rulebook 3rd edition page 228.
Counter-spell
Rulebook 3rd edition page 227.
Importune
Rulebook 3rd edition page 228.
Detect the passages (ancestor)
Elément : all.
Mastery level 3
Duration : concentration.
Area of effect : everything in sight
Range : self
You can sense all passages to others realms that are in range of your perception. A void roll TN 10 can be used to determine to wich realm the passage lead to.
Passage throught harmony (ancestor)
Elément : all.
Mastery level : 5 (4 for ishikens)
Duration : instantaneous
Area of effect : a passage
Range : sight
This spell open any passage in sight leading to Ningen-do or Yomi. You can take raise to take somebody else than you throught it, but peoples who don’t want to go with you can make a contested void roll with you to resist. Casting this spell without knowing where the passage leads can open another passage with another realm. Don’t forget that characters with ranks in mortality (Ningen-do taint, all humans characters have 5 ranks of it) can go back to Ningen-do at will.
Transformation (Dragon clan secret spell)
Mastery level 1
Duration : instantaneous
Area of effect : a small object
Range : sight
This spell allow you to transform a small object’s elements to another. Like turning ashes into water (fire to water). Count the number of elements in the original item and the numbers in the new one. Reduce it by 1, that the number of raises required to cast the spell. This spell takes 25 minutes per raise to be cast, and is rolled with the lowest ring among all the elements involved in the spell.
Items transformed by this spells keep their quality, and you made need an intution / craft skill related to create any decorations on it.
Spiritual scribe (Phoenix clan secret spell, illusion)
Elément : their is a different spell scroll for each element. Air is the most common, void the rarest.
Mastery level 1
Duration : one hour.
Area of effect : a short message.
Range : 1 feet
This spell create a small illusion that can be seen only with the sense spell. This illusion can be one image or a message of less than 500 words who is visible for all the lenght of the spell, but what is show can be changed at will during the lenght of the spell. Reduce the TN to cast it discreetly by 5.
Publié : 16 janv. 2006, 20:04
par Okuma
Air spells
Mastery level 1 :
Way of deception (illusion)
Rulebook 3rd edition page 229.
Light of Lady / Lord Moon
Rulebook 3rd edition page 229.
Cloak of night (illusion)
Rulebook 3rd edition page 229.
Nature’s touch
Rulebook 3rd edition page 229.
Wind-borne slumbers
Rulebook 3rd edition page 229.
Tempest of air
Rulebook 3rd edition page 229.
Quescience of air
Rulebook 3rd edition page 229.
Yari de l’air (weapon)
Rulebook 3rd edition page 230.
Pan’ku’s creation (illusion)
Duration : 1 minute
Area of effect : one illusionnary item
Range : 10’
This spell create a small illusionnary item of maximum 3 m3. The illusion is not mobile or animated, and all tentatives to touch it will reveals his illusionnary nature. Peoples can detect that it’s an illusion by making a perception roll against a TN equal to the air rank of the caster X 5. This spell can’t create the illusion of an empty space.
Pierce the shadows
Duration : 10 turns
Area of effect : one zone of shadows.
Range : self
This spell increase by 5 + 5 per raise the TN to notice and hit with a ranged weapon the shugenja unless he is close to you.
Esoterical code (Imperial shugenja and Kuroiban secret spell, Illusion).
Duration : permanent
Area of effect : one scroll
Range : touch
Targeting the scroll, the shugenja must write a message and the real name of the guy (or group) he wants to read the secret message. For all others targets, the message will be invisible. Reflects of P’an Ku will tell that their is something hidden, but 4 raises are necessary to pierce the illusion.
Reveal the darkness (Soshi family secret spell)
Duration : 5 rounds.
Area of effect : perception.
Target : self
You can know detect all characters having shadow points, or even shadow traces (like Shadow Brands or Nameless one...).
Detect the glyphs (Yogo family secret spell, glyph)
Duration : concentration
Area of effect : 100’ radius
Target : self
The caster is now able to sense all glyphs spells and kihos within range and detect their effects and the caster’s insight rank.
The wind’s whim (Crane clan secret spell)
Duration : 5 turns
Area of effect : the shugenja
Range : self
The next ranged attack targeting the shugenja is redirected to any target within 30’. The target will be automatically hit, unless a special technique is used. Use a contested roll of air rank in this case.
Winter’s touch (Crane clan secret spell)
Duration : until release.
Area of effect : the caster’s hands
Range : self
The next unharmed attack of the caster deal an additionnal 2k2 damage of cold.
Mastery level 2 :
Hidden visage (illusion)
Rulebook 3rd edition page 230.
Whispering wind
Rulebook 3rd edition page 230.
Secrets of the wind
Rulebook 3rd edition page 230.
Benten’s touch
Rulebook 3rd edition page 230.
Call upon the wind
Rulebook 3rd edition page 230.
Echoes of a breeze
Rulebook 3rd edition page 230.
Mists of illusion (illusion)
Rulebook 3rd edition page 230.
Intangibility
Duration : 5 turns
Area of effect : the shugenja
Range : self
The shugenja became intangible like a ghost and can go throught solid object at the speed of 30 cm per round. Objects going faster than him (katana strike) hit him like he was solid.
Call the bird
Duration : earth rank of the caster days.
Area of effect : a bird
Range : self
A bird appears in 1D10 actions after the casting of the spell. He will do one order the shugenja will give him during the duration of the spell, as long as it doesn’t endanger him.
Look into the soul
Duration : instantaneous
Area of effect : one target
Range : in sight.
This spell gives you the rings and traits of the target. The shugenja learns the highest and the lowest ring of the target, and the corresponding traits (but not the void). Raise give the next highest ring, until all rings have been given expect the void, then the raise can give the Void rank and the number of void points left.
Wind’s wisdow
Duration : one turn
Area of effect : one target
Range : 90’
This spell ask the air spirits about a target, giving one ring, one trait, one advantage or one disadvantage of the target.
Breath of Osano-wo
Duration : one turn
Area of effect : a zone of 15 feet around the shugenja.
Range : self
The shugenja breath a wind that push back all ranged attacks entering the area of effect. The shugenja can also send back one projectile + 1 per raise but the chance of hitting somebody with such a projectile is really small, expect in a battle. Using of this spell during a battle round give a + 1 for the next resolution roll.
Nature’s eye (Unicorn clan secret spell)
Duration : concentration
Area of effect : one living non-intelligent non-magical creature.
Range : as long as you can perceive the creature.
Target a creature you know to be around, you can use her sensesduring the duration of the spell. You own body is lifeless unless to a big stimulus.
Weight of the heavens (Scorpion clan secret spell)
Duration : instantaneous
Area of effect : one flying target
Range : 200’
The target lost her ability to fly until touching the floor.
Kanosei’s blessing (Kanosei Furudera order’s secret spell, illusion)
Duration : 6 hours
Area of effect : one target
Range : touch
One hour for each raise for duration. The target will look like to anybody to be an innofensive member of the same cast as them, even changing the accent, body langage and signs to fit the character.
Mastery level 3 :
The eye shall not see
Rulebook 3rd edition page 231.
Mask of the wind (illusion)
Rulebook 3rd edition page 231.
Forgotten murmurs
Rulebook 3rd edition page 231.
Wisdow of the Kami
Rulebook 3rd edition page 231.
Essence of air.
Rulebook 3rd edition page 231.
Summon fog
Rulebook 3rd edition page 231.
Summon air spirit
Duration : 1 minute
Area of effect : one air spirit.
Range : 10’
This spell summon a weak air spirit that look like a 15 inches samourai made of wind. This one, a local kami, is nearly completly invisible. He will obey to the summoner as long as this one his respectfull. He has all the characteristics of the Air element, can carry 250 g, run 30 meters/ turn and can only talk to his summoner. He can’t fight, and his rings are equal to half of the shugenja’s insight rank.
Testimony of Shorihotsu
Duration : instantaneous
Area of effect : another shugenja.
Range : in sight
This spell allow you to enter in phase with the energies another shugenja his summoning when casting a spell. You learn the name and effects of the spell. If you take raises, you can learn the element of the spell (since some school can change the element of a spell), the school and clan of the shugenja, the target of the spell, the duration and some specific informations. The TN of this spell is increased by 5 for each mastery rank of a spell over 3.
Winds of murmurs
Duration : instantaneous
Area of effect : one target
Range : 50’
This spell allow to learn if the last words of somebody was a lie or not. This spell doesn’t say the target is a liar if she really believe what she is saying is the truth. The target can resist with a consteted roll of her intelligence against your awareness.
Gift of the wind
Duration : air rank of the caster + 3 actions
Area of effect : one target
Range : touch
Turn the target completly invisible, as long as the size of the create / object / person is not bigger than a human. The invisibility is total, meaning that if you throw mud on the target the mud will became invisible, as long as the target is immobile. If the target move, a little mist appears where he is. Hit the invisible need an awareness roll TN 25 and you can’t do targeted attacks. Reduce the awareness TN by 10 if the invisible move or the attacker spend a void point.
Isora’s yell
Duration : one turn
Area of effect : a cone of 5 feet long and 5 feet large at the end starting at the fingers of the caster.
Range : self.
The range of this spell can be changed to 90 feet with a raise, the cone so starting from this new point instead of the fingers. This spell summon an hurricane that push away all who are in the cone and failed an agility + athletism TN 20. All characters pushed away lost all their actions of the next turn. You can raise for the duration of this spell.
Grace of the four winds (Unicorn clan secret spell)
Duration : 5 minutes
Area of effect : as far as the wind can carry words
Range : self
This spell carry all the words in the area of effect to the ears of the shugenja, who listened to them like if he was next to the one who said them, but not nake them more loud. He can ask the spirits of Air to filter the conversation by his criteria.
Ride the whirlwind (Moshi family secret place)
Duration : 3 minutes per insight rank.
Area of effect : the shugenja.
Range : self.
A whilrwind appears, supporting the shugenja into air. He knows fly at the speed of 60 feet per round, half of this speed up and double going down. He can’t carry more than he usually can carry, and can stop this spell at any time. He can also direct the whirlwind when stopping the spell in any direction, inflicting Air K 1 damage to the target, and forcing the target to make a contested roll of strengh against the air of the caster of being pushed backward by 5 feet.
If the spell end as the shugenja is still flying, he slowly goes down by 60 feet per round, for 1k1 rounds. If he still in the air after that, he suffer 1k1 per remaining 10 feet.
Crow’s eye (Fox clan secret spell)
Duration : insight ranks hours.
Area of effect : one region.
Range : self / touch.
You can give the effect of this spell to one additionnal target for 3 raises. You see the region like if you was a flying bird.
Guardian spirit (Phoenix clan secret spell)
Duration : one day
Area of effect : one target.
Range : 120’
An invisible spirit of Air is summoned to follow a target. The summoner can communicate with a spirit with a commune spell, and others shugenja can detect it with sense. When the spell end for any reason (duration, range, dispelling ...)
False face (Phoenix clan secret spell, Illusion)
Duration : one hour
Area of effect : one target.
Range : touch
This spell create a small illusion that covers the apparence and the voice. You need to take one raise to change your gender, 2 for extreme changes, 1 to change your size, reduce the TN by 5 if you use this spell for only small cosmetics change, 3 raises if you want to look like somebody. The illusion can be detected with an investigation (notice) / perception roll TN equal to the insight rank of the caster X 5 (+ 5 per raise). This illusion is dispelled at contact.
Out of the reach of Nothing (Soshi family secret spell)
Duration : 1 minute
Area of effect : one target
Range : 40’
This spell create some kind of net of white energy around the target, protecting it from the Lying Shadow. + 10 at her TN to be hit against Shadow creatures, all spells of mastery 3 of less from Shadow creatures are cancelled, and this spell cancel one Shadow lightning before being cancelled itself in the process.
Sanctuary of Ningen-do (Moshi family secret spell)
Duration : concentration.
Area of effect : a 40’ radius zone centered on the caster.
Range : self
This spell protect of all climate related effects within the area. This spell exist also in an earth version.
Forked tongue (Scorpion clan secret spell, illusion)
Duration : 1 minute (10 turns)
Area of effect : one target
Range : 10’
The sentences of target have no sense for those who heard them.
Publié : 16 janv. 2006, 20:06
par Okuma
Mastery level 4 :
False realm (illusion)
Rulebook 3rd edition page 231.
Lady / Lord Moon’s legion
Rulebook 3rd edition page 232.
Know the mind
Rulebook 3rd edition page 231.
Wall of air
Rulebook 3rd edition page 232.
Symbol of Air
Rulebook 3rd edition page 232.
Areal diversion
Duration : 5 turns
Area of effect : target creature
Range : 30’
This spell summon a sarcastic air spirit that increase the TN of the target’s actions by 5 (10 for spell casting). Two raises summon a second spirit that multiply the penalty.
The arrow’s flight
Duration : one action
Area of effect : one arrow
Range : air X 3 feet.
This spell summon a little air spirit to help one arrow to touch her target. The target can dodge the arrow only with a defense + reflexes roll TN 25 and only if he knows he was being targeted. Countering this spell with a spell like Breath of Osano-wo or an abilities like yadome-jutsu require a roll of air TN equal to the air of the caster X 5. This spell can be cast on one arrow that will be fired after the shugenja’s action or at the same initiative as the shugenja. This spell can be only cast once per day.
Eternal secret
Duration : permanent.
Area of effect : one object of 500 pounds max.
Range : touch
The item targeted became totally invisible to everyone expect the caster and any guy specified during the casting (by name, family name, honor rank, race, affiliation to a dojo ...). Somebody touching the invisible item without knowing it’s here can dispell the spell by making a contested roll of air against the air rank of the caster.
Call of the plains (ritual, Unicorn clan secret spell)
Duration : air rank + horsemanship rank of the shugenja Rokuganni half hours (60 minutes).
Area of effect : one rider and his mount.
Range : 60’
You can take raise to target another rider and mount per raise. During the duration of the spells, the horses can only goes at trot speed, but doesn’t require food, drink and rest.
Fear (Crab clan secret spell)
Duration : insight rank of the shugenja.
Area of effect : one target.
Range : voice.
The target + 1 per raise start to hears howls of pain and death in his own tongue. All the targets must make a willpower roll against the roll of the shugenja to cast this spell (+5 per raise). If failed they run during insight rank of the shugenja rounds (unable to take any actions). If they succeed they can only take defensive actions for one turn.
Double langage (Scorpion clan secret spell)
Duration : air rank of the shugenja rokuganni half-hours (60 minutes)
Area of effect : one target
Range : voice.
The target and the shugenja can have a conversation, everybody else will heard another conversation that the one that actually took place.
Bad kharma (Scorpion clan secret spell)
Duration : one roll
Area of effect : one target.
Range : 40’
You summon a kami irritated by the target’s family. The next roll (and the one after for 2 raises) will automatically end by a result of 1.
Burst of wind (Crane clan secret spell)
Duration : 8 actions
Area of effect : one target
Range : 40’
This spell protect from all projectiles that would hit the target of the spell, and can even turn them back to the archer for one raise (roll air rank of the caster against the TN against projectiles of the archer). The TN of the target is increased by 10 against ranged attacks (+10 for one raise) and missed arrows can be redirected. One raise increase the duration by 4 actions.
Flight of the Dragonfly (Dragonfly clan secret spell)
Duration : 5 turns
Area of effect : one living creature.
Range : self or 40’
The target is unable to stay still, increasing his TN to be hit by 10 (+ 5 per raise) because he looks like he is at two places at the same time.
Archer’s ally (Moshi family secret spell)
Duration : instantaneous
Area of effect : one ranged attack weapon.
Range : 90’
The ranged weapon see his range doubled and ignore all distance penalties for one projectile. Each raise can increase the range of the weapon by 30’ or affect one additionnal projectile. 4 raises allow to affect a siege machine.
Blurry mind (Scorpion clan secret spell)
Duration : one hour
Area of effect : one target
Range : 20’
The target lost her short time memory. She can resist by making a willpower roll against the shugenja’s result on thd roll to cast the spell. Otherwise she forget everything that happen after the casting of the spell. The target reroll all his initiatives at each turn and reduce them by 5.
Danse of the elements (Kanosei Furudera order’s secret spell)
Duration : 10 minutes
Area of effect : the shugenja
Range : self
The shugenja can now see the flux of the elements. His elements spells TN is reduced by 5 and he can cast sense without any roll with void rank free raises.
Mastery level 5 :
Command the clouds
Rulebook 3rd edition page 232.
Slayer’s knives
Rulebook 3rd edition page 232.
Poison of the windspider
Rulebook 3rd edition page 232.
Whirlwind
Rulebook 3rd edition page 232.
Passage through the dreams
Duration : instantaneous.
Area of effect : a passage
Range : sight
This spell open any passage in sight leading to Tengoku or Yume-do. You can take raise to take somebody else than you throught it, but peoples who don’t want to go with you can make a contested air roll with you to resist. Casting this spell without knowing where the passage leads can open another passage with another realm. Don’t forget that characters with ranks in mortality (Ningen-do taint, all humans characters have 5 ranks of it) can go back to Ningen-do at will.
Sacred area (teleportation)
Duration : instantaneous
Area of effect : the shugenja
Range : self
This spell teleport the shugenja and all his possessions to a place prepared in advance. You can have only one such place and this place must have been prepared : any object who have been moved in the area can make the spell failed. Symbols must be prepared in the arrival area.
Speed of the wind
Duration : 12 actions
Area of effect : one target
Range : 50’
The target is suddenly carried by the wind and can move at the speed of a ring of water equal to the shugenja’s air rank X 2 and up to ten feet in the air. One raise can be used for an additionnal target as long as their is no more target than the shugenja’s air rank. One raise can used to increase the speed (increased the water rank for the speed by 1).
Glimpse of the soul’s shadow
Duration : air rank of the caster + 2 actions.
Area of effect : one target
Range : 10’
This spell double the water rank for speed of the target and allow him an additionnal action per turn. He also increase his initiative by the air rank of the caster. You can increase the duration of this spell of one action per raise. When this spell came to an end, the target must make a stamina TN 10 roll or being « out » for one hour. In all ways, one hour of rest will be need after any use of this spell.
Reflecting miror (illusion)
Duration : 5 turns
Area of effect : one target
Range : 90’
Create a perfect double of the target, with voice, habits, clothes and moving like him. He is immaterial and one raise will create another double.
Facing your devils (Naka Kuro’s students secret spell)
Duration : 3 turns
Area of effect : one target
Range : 90’
This spell create a break in the mind of the target. Each turn the shugenja roll a number of dice equal to the highest trait of the target in a contested roll with the target’s lowest trait. If the roll is win by the shugenja, the spell either inflict the difference in damage or make impossible the use of void points and raises for one turn (+1 per raise on the contested roll). If the target win a roll, the spell is cancelled.
Yukimi’s smile (Soshi family secret spell, illusion)
Duration : 10 minutes
Area of effect : a zone of 13’ centered on the caster and moving with him.
Target : self
All illusions and effects affecting the willpower are dispelled within the area of effect. The caster is aware of the effect he is dispelling.
Stolen breath (Crane clan secret spell)
Duration : concentration
Area of effect : one target
Range : 40’
The target is going without air. Look at the rules page 160 of the third edition rulebook.
Mastery level 6 :
Blessings of Jizo
Rulebook 3rd edition page 233.
Rise, Air
Rulebook 3rd edition page 233.
The wrath of Kaze-no-Kami
Rulebook 3rd edition page 233.
Command the spirit
Duration : one order
Area of effect : target creature.
Range : 20’
By looking into the eyes of his victim and summong the air spirits, the shugenja can suggest one action to the target. The target can make a perception roll TN = air rank of the caster X 5 to discover the attempt. If the roll is failed, the target believe the idea came from herself, but will not attempt it if it goes against his beliefs.
Defender from beyond (ancestor)
Duration : a duel
Area of effect : an ancestor.
Range : self
This spell, often used by the Ikoma and the Kitsu, summon as a champion for a duel an ancestor. The duelist have the following values to distribute between his agility, void, awareness, reflexes and strengh : 3,3,4,4 and 2. He has also a iaijutsu rank of 3 and wears a normal katana. Each raise during the casting increase one of values by one. The shugenja earns the effects of the victory or the defeat as if he was the duelist.
This spell is mastery 5 for a Kitsu shugenja.
To walk between the stars
Duration : caster’s air rank hours
Area of effect : one interdimensionnal space
Range : 3 feet
This spell create one interdimensional space accessible by a rift within the range of the spell. This space can fit 6 characters or supplies. Peoples can enter it only with an invitation of the shugenja, nothing else can enter or affect it. The shugenja can prevent peoples to go in or out of the space. At the end of the spell, whatever is in the space is throwed into the real world.
Walking the way
Duration : one rokuganni hour (120 minutes)
Area of effect : the shugenja.
Range : 30’
This spell open an extra-dimensionnal passage throught a shining silver portal. The spell open a way to any other other point in Rokugan, allowing those going throught to reach their destination without any obstacles, sleep, food, rest and as they was flying. This greatly reduce the time needed to travel. One raise is needed for each other passenger and two for a horse.
Mirror’s smile (Kolat secret spell, illusion)
Duration : permanente.
Area of effect : one target.
Range : touch
This spell create a perfect illusion of the apparence of a target on another willing target. But the spell create the illusion for only the hands and visage, not the haircut or the hair color, neither the other distinctive signs. You need to know the real name of the copied target and to have seen it at least once. This illusion is not dissipated by contact.
Soshi’s wrath (Soshi family secret spell)
Duration : 1 minute (10 rounds)
Area of effect : one target
Range : 30’
The target suddenly reduce to 0 all his skills, forbidding him to use any technique requiring a skill roll. He can just do raw rolls.
Suitengu’s wrath (Mantis clan secret spell)
Duration : one hour
Area of effect : one storm
Range : 4500’
This spell must be casted within 10000’ of a big water surface, creating a 4500’ diameter moosoon. The damage deals by it are insight rank K insight rank. This spell exist as a water spell too.
Kitsune’s caress (Fox clan secret spell)
Duration : 5 minutes per insight rank
Area of effect : one target
Range : touch
The target is granted fox abilities, increasing his agility, intelligence and awareness by 1, and roll two additionnals dice for hunting, stealth and etiquette (sincerity) and deceit (lying). This duration is doubled within a forest. Exist also in an earth version.
Mastery level 7 :
The door that lead nowhere (Unicorn clan secret spell)
Duration : 6 turns.
Area of effect : a black portal.
Range : 10’
You can take raises to increase the range by 7’ for each augmentation. It create a black circle of 4’ of diameter (increase it by 2 for each augmentation) that must appear in the air. In a hallway it will block it whatever the normal size of the circle. All items smaller than an human throwed through will be absorbed, otherwise it will be pushed back. Mysterious images can be shown at the surface of the circle.
Teleportation (Unicorn clan secret spell)
Duration : instantaneous.
Area of effect : two points
Range : 20’ on each side of the shugenja.
This spell exchange all objects from one point to another within the range of the spell. You can teleport a Crab clan samourai in armor, more with raise. You can teleport only one object, + 1 per raise. If their is objects at both end, you only need raises equal to the number of objects at the point where their is the more.
Example : 3 objects at point A and 2 objects at point B. For three raises all the objects on point A will end on point B and all objects on point B will end at point A,
Awake the spirits (Crane clan secret spell)
Duration : one hour
Area of effect : one item
Range : touch
Awake temporary the spirit of an item, giving +1k0 for the skill used by the item or the damage. You can do it to reach 2k0 by using 2 raises but you can do it only once.
Link (Crane clan secret spell)
Duration : 5 actions
Area of effect : a 12 feet zone centered on a target.
Range : 60’
Time is slowed within the area of effect of the spell. Characters within the area need to make an earth roll TN equal to the air rank of the shugenja X 5 to end the effect of the spell on himself. Peoples under the effect of the spell halve their speed and number of actions per turn, reducing their initiative by 4. Each raise on this spell can increase the duration by 5 actions or the size of the area by one feet.
Banishment of the air (Crane clan secret spell)
Duration : concentration.
Area of effect : a bubble of 25’ radius
Range : 60’
The creatures within the area of effect are suffering of apnea, look at the rules page 160 of the third edition rulebook.
Kitsune’s bane (Fox clan secret spell).
Duration : permanent.
Area of effect : one target.
Range : 40’
The target is now forced to follow one Kitsune taboo or make an earth roll TN 20. If the roll is failled, the target is sick (speed halved, agility and strenght – 2, natural healing is 10 times slower and the target can’t be healed magically). She then made a second roll of earth TN 20 or be considered as out until she respect the taboo again. To get ride of the curse, the cursed must kill himself the caster, convince the caster to stop the curse or be targeted by an healing spell casted by a rank 4 or more shugenja. If the caster is killed by any other way the curse can’t be removed.
Publié : 17 janv. 2006, 09:03
par Ben
je t'avoue que tant de données d'un coup sur un forum ça me tue les yeux,
vivement le PDF
BEn
Publié : 17 janv. 2006, 14:18
par Bayushi Hiryu
Encore bravo et merci au Nounours !

On attend la suite avec impatience !
Hiryu, Scorpion content
Publié : 17 janv. 2006, 16:56
par Okuma
Merci pour les compliments. Ca m'a pris plus de 24 heures de travail, donc la terre arrivera pas avant un moment. Une correction :
Guardian spirit (Phoenix clan secret spell)
Duration : one day
Area of effect : one target.
Range : 120’
An invisible spirit of Air is summoned to follow a target. The summoner can communicate with the spirit with a commune spell, and others shugenja can detect it with sense. When the spell end for any reason (duration, range, dispelling ...) the shugenja have a short vision of the localisation of the target.
Publié : 17 janv. 2006, 17:43
par Isawa Yoshimitsu
c'est bien sympa d'avoir tous les sorts regroupés, ca évite de devoir les chercher partout
Merci bien pour toute cette peine

Publié : 22 janv. 2006, 07:40
par Okuma
Earth spells :
Mastery level 1 :
Fires from the forge
L5r 3rd edition page 234
Jade strike
L5r 3rd edition page 234
Elemental ward (glyph)
L5r 3rd edition page 234
Tetsubo of earth (weapon)
L5r 3rd edition page 234
Force of will
L5r 3rd edition page 234
Speed growth
L5r 3rd edition page 234
Earth’s stagnation
L5r 3rd edition page 234
Earth’s touch
L5r 3rd edition page 234
Strike at the root
Duration : 10 rounds
Area of effect : one target
Range : 20’
This spell cut the earth energies in the target, who can resist by making a contested roll of earth with the shugenja. If he fail, his earth rank drop to 1 for all rolls based on it, but not anything else (traits, life points).
Paralysy of earth
Duration : 6 rounds
Area of effect : one target.
Range : 40’
Reduce the target’s initiative by your earth rank.
Know the ground
Duration : permanent
Area of effect : 100 cubic feet
Range : 25’
The kami of earth leave the area of effect of his spell, weakening the structures, digging a tunnel or preparing a trap (reflexes TN 20 to avoid to fall, 1k1 damage). This spell irritate the kami of earth and they will keep a grudge against the caster until he apologies.
Bind the shadows (Crab clan secret spell)
Duration : one day
Area of effect : one shadow
Range : 30’
The targeted shadow move at the will of the caster. This spell have been created to be entertairning, but somebody discovered that if casted on the shadow of the Mujina, the caster controlled the Mujina during insight rank days. Only the orders dangerous for the Mujina (including fighting) will be refused.
Smell of the taint (Kuni family secret spell, Illusion)
Duration : one hour
Area of effect : one target.
Range : touch
The target of the spell create the illusion of beind tainted. All effects detecting the taint detect it with a taint rank equal to his highest ring. If targeted by an anti-taint spell, perception roll TN 15 to see throught the illusion.
Mastery level 2 :
Courage of the Seven thunders
L5r 3rd edition page 234
Armor of earth
L5r 3rd edition page 235
Hands of clay
L5r 3rd edition page 235
Tremor
L5r 3rd edition page 235
Grasp of earth
L5r 3rd edition page 235
The mountain’s feet
L5r 3rd edition page 235
Walk without passing
L5r 3rd edition page 235
Evocation of the elements (ritual)
Duration : 8 turns
Area of effect : a 14 by 14 feet zone.
Range : 60’
You can increase the area of effect by 7 feet for one raise. This spell summon plants to grow and animate themselves to trap the characters within the area. They can’t move unless they realise a strength roll TN 10 per action, allowing them to move with a water rank of 1. They can still act as long it doesn’t require leg movement. Non-intelligent creatures can hurt themselves struggling.
Presents of purification
Duration : instantaneous
Area of effect : one item.
Range : touch
This spell purify from the taint one item of normal or lower quality, food or drink.
Preservation
Duration : shugenja’s insight rank days.
Area of effect : one item made of death living tissue.
Range : 5’
The target is now protected from decomposition, putrefaction, and everything that could alter his state.
Anvil of the Kami (Tamori family secret spell)
Duration : instantaneous
Area of effect : the caster.
Range : self
Ths spell took one hour of meditation and cost one exp point. He gives honor rank free raises for the next forge roll.
Touch of the earth (Tamori family secret spell)
Duration : one day.
Area of effect : one plant (max : small pine tree) who need to have roots in the earth.
Range : touch
The targeted plant will grow during one day like she was in a really fertile soil.
Tadaka’s gift (Isawa family secret spell)
Duration : 1 day
Area of effect : two small stones.
Range : touch
The two stones are now magically linked. The bearer of one know the health state (ok, wounded, ill, poisonned, dead, ...) of the other by touching the stone. He also know if the stone have been lost or if another creature bear it (but don’t know his identity). The bearer of one stone can cast spells like secrets of the wind and reflecting pool on the other stone without restriction of range. This spell is cancelled if the shugenja try to create a second pair of stone as their is already one active created by him or if one of the stone have been destroyed.
Rock blade (Tamori family secret spell, weapon)
Duration : 1 minute.
Area of effect : the caster.
Range : self
Summon a blade of rock using the katana trait. It’s a normal katana considered magical, ignoring metallic armors and carapace. The blade dissapear if the caster make it left his hand.
Mastery level 3 :
Immortal steel
L5r 3rd edition page 236
Benevolent protection of Shinsei
L5r 3rd edition page 235
Slash of the lion
L5r 3rd edition page 236
Strength of the crow
L5r 3rd edition page 236
Earth’s protection
L5r 3rd edition page 236
Curse of stone
L5r 3rd edition page 236
Shadowed caress (Shadowed tower secret spell)
The four winds page 83
Sanctuary of Ningen-do (Moshi family secret spell)
Duration : concentration.
Area of effect : a 40’ radius zone centered on the caster.
Range : self
This spell protect of all climate related effects within the area. This spell exist also in an air version.
Call of the wild
Duration : 10 rounds
Area of effect : a group of animals
Range : special
This spell summon a group of animals who will accomplish one action for the shugenja during the duration of the spell, as long as their life is not endangered.
Type and number of animals :
Badger : 1-5 Cats : 1-10 Bats : 2-20 Toads : 2-20
Horse : 1 Goats : 1- 3 Dogs : 1-5 Deers : 1-4
Hare : 1-10 Wolves : 2-10 Lynx : 1-3 Panther : 1
Birds (big size) : 1-5 Birds (small size) : 3-15 Rats : 3-30 Foxes : 1-5
Boars : 1-2 Snakes : 1-10 Apes : 1-10
Will of the seven thunders (ritual)
Duration : one hour.
Area of effect : zone of 5 feet radius + 5 feet per shugenja in the ritual after the first.
Target : the shugenja.
This spell create a zone wears the water ring is halved for the speed and shadowland tainted creatures and characters suffers 1k1 per taint rank (rounded up) and per round in the zone. The shugenja can’t do anything as they keep maintening the spell.
Summon an earth spirit
Duration : 10 rounds.
Area of effect : one spirit of earth
Range : 10’
This spell summon a weak earth spirit that look like a 15 inches samourai made of earth. This is a local kami. He will obey to the summoner as long as this one his respectfull. He has all the characteristics of the earthelement, can carry 5 kg, run 3 meters/ turn and can only talk to his summoner. He can fight with an attack roll of 1k1, damage roll of 2k1 and 25 wounds, and his rings are equal to half of the shugenja’s insight rank.
Eternal jade
Duration : one day
Area of effect : 200 g of jade.
Range : touch
You can affect 200 g per raise. This rare spell, nearly only know from the Crab clan and the Tensai of Earth, make the jade protected from the shadowland taint for the whole day. The jade keep his protecting effects for the whole day, allowing to use the jade for a longer time.
Shield of Ikuyo’s love (secret spell of Lady Ikuyo)
Duration : one day
Area of effect : one living target
Range : touch
This spell summon a kami that follow the target, making her feel comfortable. The target roll on additionnal die for meditation rolls, 2 additionnal dice to resist to the taint. This spell is cancelled if the target use of the Shadowland powers by any way.
Awakening of the crystal (Kuni family secret spell)
Duration : permanent
Area of effect : one crystal item
Range : touch
The crystal item targeted must have been left all the day long in the light of the sun, turning it from a normal crystal to a Kuni Crystal.
Armor (Crab clan secret spell)
Duration : earth rank of the target and insight rank of the caster rounds.
Area of effect : one target.
Range : 20’
The target became resistant as the earth, damage rolls against the target can’t reroll 10’
The ultime present (imperial families secret spell)
Duration : instantaneous
Area of effect : two targets.
Range : touch
This spell transfer automatically all wounds, poison and disease from one voluntary target to another.
Binding of the minorly tainted (Kuni family secret spell)
Duration : permanent
Area of effect : one target
Range : touch
This paralyse the creature held in bondage by the cuffs. It must be a tainted creature other than an oni or a Maho-tsukai. The spell is cast on the cuffs. This spell took 3 hours to work. After the end of the 3 hours, the cuffs are ready and will paralyse the target once the cuffs will be put on her after a contested roll of the taint rank of the target against the earth of the caster. The cuffs are effective only if they are locked within the 10 minutes after the casting, this can be increased by ten minutes for a raise or a void point.
Binding of the majorly tainted (Kuni family secret spell)
Duration : permanent
Area of effect : one target
Range : touch
This paralyse the creature held in bondage by the cuffs. It must be an oni or a Maho-tsukai. The spell is cast on the cuffs. This spell took 3 hours to work. After the end of the 3 hours, the cuffs are ready and will paralyse the target once the cuffs will be put on her after a contested roll of the taint rank of the target against the earth of the caster. The cuffs are effective only if they are locked within the 10 minutes after the casting, this can be increased by ten minutes for a raise or a void point.
Publié : 22 janv. 2006, 07:41
par Okuma
Mastery level 4 :
Tomb of jade
L5r 3rd edition page 237
Wall of earth
L5r 3rd edition page 237
Armor of the emperor
L5r 3rd edition page 236
Shatter
L5r 3rd edition page 236
Symbol of earth
L5r 3rd edition page 236
Death of stone
L5r 3rd edition page 236
Glyph of protection against spirits (Glyph, ancestor)
Duration : one hour
Area of effect : a circle of salt or a room, as long as the shugenja can perceive the limits of the zone.
Range : special
The spirits (characters and creature with the taint of any spirit realms) must make a contested roll of willpower with the shugenja or being unable to enter the circle. The shugenja must stay in concentration all the duration.
Jurojin’s touch
Same as hand of Jurojin L5r 3rd edition page 247
Neutralizing energies
Duration : earth rank of the caster X 5 rounds.
Area of effect : create a zone of 5 feet radius centered on the shugenja.
Target : self
This spell disturb the relation between a shugenja and the kamis. When a spell is casted within the area, a consteted roll of the element of the spell and the earth of the caster. If the roll is failed, the spell slot of the spell is used and the spell have no effect.
Essence of earth
Duration : 10 rounds
Area of effect : one target
Range : 20’
This improved version of Earth’s touch increase both trait of the earth ring (and so the earth ring) by 1. One of the rank can be increased by 1 more for 2 raises, and that as much as wanted as long as the earth rank doesn’t increase more than than the void ranks of the target time. The target succeed all earth rolls not related to the casting of spells, but without any raises of any kind. This spell end if the target doesn’t have anymore contact with the earth (like being in the air because he jumped).
Grasp of Kenro-ji-in
Duration : earth rank of the caster hours.
Area of effect : one target
Range : touch
The target slowly sink in the earth with all her possessions, where she can breath, see and move. She can get out of the earth at any time, and is brought back at the surface when the spell end.
Deathly hand of time
Duration : permanent.
Area of effect : one item of not more than 9 by 9 feet, and that must not be a nemuranai or an item in jade, crystal or obsidian.
Range : 20’
The item targeted immedialty get old and start to rot and be destroyed. If the item have a spiritual importance for the owner, he can make a willpower roll TN 20 to protect it from the spell. Otherwise, the item will need fires from the forge to be fixed.
Whispers of the earth
Duration : earth rank of the caster rokugani hours (120 minutes)
Area of effect : a trail
Range : 20’\
This spell make any footprints and others clues of the passage of the target glow, even if a spell have been used to hides them. The terrain and the climat have no effect toward this spell. You need a physical link to the target of this spell, like hair or a piece of cloth.
Storm of rocks
Duration : instantaneous
Area of effect : one target.
Range : earth rank of the caster X 9 feet.
This spell throw a serie rocks to the target, dealing 3k3 damage + 1k0 per raise. The target can avoid the damage by making an agility + defense roll TN 20 + 5 per raise.
Way of the earth
Duration : earth rank of the caster X 5 rounds.
Area of effect : one target
Range : 20’
The target see her skin turn dark and grey like stone. He earns a carapace level equal to the earth rank of the caster and is immune to ranged weapons. This spell’s duration is increase per 2 turn for one raise.
Honor’s ground (Tamori family secret spell)
Duration : one minute
Area of effect : a mass of stone.
Range : touch
This spell must be casted on a surface of earth that the caster is in contact with. Honorable characters being in contact with this surface have a bonus to their attack rolls, damage rolls and TN to be hit equal to their honor rank. Dishonorable characters have a penalty of 4 at their attack rolls, damage rolls and TN to be hit. Characters with any amount of Taint reduce the bonus by 1 and increase the penalty by 1.
Endurance of the mountain (Tamori family secret spell)
Duration : 1 hour
Area of effect : the caster
Range : self
The shugenja earn a carapace rating equal to his honor rank, unless he already have one or have any shadowland taint.
Not today ! (unique use, Unicorn clan secret spell)
Duration : void rank of the target turns.
Area of effect : one target.
Range : touch
This spell require a voluntary target and a drop of his blood used to sign the scroll. The target get ready to die for her duty and vows. This spell have been often used by Moto characters going to fight the shadowland. The target have a bonus to her initiative equal to his void rank, and roll and keep void rank additionnal dice at his skills and damage rolls. The target die at the end of the spell.
Minor link (Crab clan secret spell)
Duration : permanent
Area of effect : one target
Range : touch
This paralyse the creature held in bondage by the cuffs. It must be a tainted creature other than an oni or a Maho-tsukai. The spell is cast on the cuffs, where the real name of the target have been written on it. This spell took 3 days to work, and need to be casted every day. After the three days, and three sucessfulls casting, the cuffs are ready and will paralyse the target once the cuffs will be put on her after a contested roll of the taint rank of the target against the earth of the caster.
Major link (Crab clan secret spell)
Duration : permanent
Area of effect : one target
Range : touch
This paralyse the creature held in bondage by the cuffs. It must be an oni or a Maho-tsukai. The spell is cast on the cuffs, where the real name of the target have been written on it. This spell took 3 days to work, and need to be casted every day. After the three days, and three sucessfulls casting, the cuffs are ready and will paralyse the target once the cuffs will be put on her after a contested roll of the taint rank of the target against the earth of the caster.
Clay horse (Naka Kuro’s and Isawa Taeruko’s students secret spell)
Duration : 12 + insight rank of the caster hours.
Area of effect : one tiny figurine of a clay horse
Range : touch
The figurine will be baptised during the casting by the one that will use the figurine. As long as he will carry the figurine the user will not suffer of fatigue and sleep until the figurine broke or is lost. Each time the spell end, the user must make an earth roll TN 40 (-5 per raise on the creation of the figurine and on the casting of the spell, and – 10 if the figurine have been cook in a good oven of ceramic) or the figurine broke.
Crystal dawn (Kuni family secret spell)
Duration : one day
Area of effect : one crystal
Range : touch
The strenght of the crystal targeted is increased by 1 during the duration of the spell.
Disdain of the rocks (Tamori family secret spell)
Duration : one minute
Area of effect : the caster
Range : self
Once casted the shugenja can, without using an action, call for the kamis to protect him from one magical or physical attack. A wall of earth rise from the ground to protect from the attack before taking back his position. The attack is considered successfull, but affect the caster only if the roll exceed the original TN by more than 10. The spell can be used earth rank times during the duration of the spell.
Breath of battle (Lion clan secret spell)
Duration : instantaneous
Area of effect : all allies of the shugenja at 90 feet.
Range : self
All the allies of the shugenja affected by this spell have a + 5 bonus for their next mass battle determination roll. This spell also exist as a water spell.
Mastery level 5 :
Earthquake
L5r 3rd edition page 237
Prison of earth
L5r 3rd edition page 237
Spikes of earth
L5r 3rd edition page 237
Divide into ash
L5r 3rd edition page 237
Sharing our strengths (ritual)
Duration : 10 rounds.
Area of effect : one target
Range : 60’
The target keep an additionnal die on all his rolls, + 1 per 2 raises, maximum equal to the number of shugenja in the ritual.
Passage into darkness
Duration : instantaneous
Area of effect : a passage
Range : sight
This spell open any passage in sight leading to Gaki-do or Jigoku. You can take raise to take somebody else than you throught it, but peoples who don’t want to go with you can make a contested earth roll with you to resist. Casting this spell without knowing where the passage leads can open another passage with another realm. Don’t forget that characters with ranks in mortality (Ningen-do taint, all humans characters have 5 ranks of it) can go back to Ningen-do at will.
This spell have a mastery rank of 4 for character with at least one rank of taint.
Mastery level 6 :
Kami’s strength
L5r 3rd edition page 238
Rise, earth
L5r 3rd edition page 238
Fraying of Ningen-do or Vapors of Jigoku
L5r 3rd edition page 238
Kitsune’s caress (Fox clan secret spell)
Duration : 5 minutes per insight rank
Area of effect : one target
Range : touch
The target is granted fox abilities, increasing his agility, intelligence and awareness by 1, and roll two additionnals dice for hunting, stealth and etiquette (sincerity) and deceit (lying). This duration is doubled within a forest. Exist also in an air version.
Crystal prison (Kuni family secret spell)
Duration : concentration.
Area of effect : one target.
Range : 20’
This spell only affect creatures with at least one rank of taint or one shadow point, emprisonning it into crystal if the shugenja can see it. This spell take two turnjs to be casted, during the first one the target make an opposed earth roll against the earth + insight rank of the caster. If the target win, she break the spell and have automatically a better initiative than the shugenja at the next turn, otherwise she is emprisonned at the shugenja’s next action.
The target is emprisonned until the shugenja stop to concentrate, die or stop seeing the target. The emprisonned creature can use any abilities that doesn’t require any movement. This spell need a little piece of crystal to be cast.
Disintegration
Duration : permanent
Area of effect : a 1 by 1 by 1 cube of minerals.
Range : 20’
All the spirits of earth are banished from the minerals targeted, reducing them to ashes. It doesn’t affect nemuranai, but summoned earth spirits are destroyed. One raise increase by 1 inche each side.
Jade form (Crab clan secret spell)
Duration : 20 minutes
Area of effect : the shugenja
Range : self
The caster turn his body into pure jade. All maho spells have their TN tripled to target the caster, and he is immune to the shadowland taint. His damage with unarmed attacks are now of earth K earth with 2 additionnals dice rolled and kept against tainted characters. The carapace rating of the character is now 4, 8 against attacks from tainted creatures.
Wave of earth (Lion clan secret spell)
Duration : instantaneous
Area of effect : a zone of terrain of 5 by 5 by 5 feet.
Range : 40’
The shugenja can reshape the area of effect of this spell at his will. Unwarned peoples must make an agility roll TN 25 of suffer a 2k2 damage. The effects of the alteration of the land are permanents. The next mass battle roll of the general is increasted by 15.
Mastery level 7 :
Fist of earth (ritual)
Duration : 10 rounds
Area of effect : create a rift of 9 feet deep and 9 feet large.
Range : 20’
Create a rift that can have his size increased by 9 feet per raise. All characters next to the rift must make an agility + athletism (jump) TN 15 to not fall. The TN is 25 if they was at the center of it when it opened. The rift dissapear at the end of the spell like it never existed. You can increase the duration per 5 rounds for one raise and reduce it by one turn for one raise.
Wood prison
Duration : permanent
Area of effect : one target
Range : touch
Turn the target into a living, and conscient tree. The spell can be reversed by somebody knowing it and casting it with a TN increased by 5. The target can resist by making a willpower roll TN equal to the earth rank of the caster X 5 (if she succeed, she is now immune to the spell for one week and all spells casted by the caster of wood prison have their TN increased by 5 against her during this time).
Protection against oni (ritual)
Duration : instantaneous
Area of effect : one oni
Range : 20’
This spell dissipate the physical form of one oni, the caster needing to see the target. If their is more than one shugenja, they need to make a circle around the target. Some energy ray create a storm blue and white who trap the oni and draw his physical essence. The oni must make a contested willpower roll against the addition of all the willpower of the participating shugenja or lost one rank in all his rings.
The oni is banished to Jigoku if one of his ring is reduced to 0, the oni can break the spell only by winning the contested roll 3 times. Each raise on this spell force the oni to reroll one succeed contested roll. The TN of this spell is reduced by 10 if the casting shugenja knows the true name used to summon the oni.
Purification (ritual)
Duration : permanent
Area of effect : one target
Range : touch
This one hour ritual destroy one shadowland taint per participating shugenja + 1 per raise on a willing target (it can destroy all the shadowland points). All participating shugenja earn one shadowland point.
Crystal breath of Harike (forbidden knowledge of Kuni Harike)
Duration : permanent
Area of effect : one dead human without any shadowland or shadow taint.
Range : touch.
The dead body targeted is suddenly sealed into a crystal, and after a number of days equal to the number of the wounds the original character had, the spirit of the samourai is returned to his body who is now a crystal statue of himself. Using this spell is badly considered since the spirit of the samourai is banned for the wheel of reincarnation as long as the crystal body exist. This spell need a piece of crystal who is fused with the body.
Crystal samourai
Fire : 6
Air : 6
Earth : 6
Water : 6
Void : 0
Attack roll : 10k6 Damage roll : 9k3 (katana of crystal or hands of crystal)
TN to be hit : 30 Carapace : 10 (ignored by Nemuranai)
Wound : 20/ + 10 ; 40/ + 20 ; 100/ dead
Special : combat reflexes, all spells or special effects that would modify the traits and rings of the samourai failed, immunity shadowland and Shadow taint.
Publié : 22 janv. 2006, 12:07
par Matsu Yumi
J'ai un shug asahina dans ma tablée, ca va le ravir ! merci okuma-sempai !

Publié : 27 janv. 2006, 11:25
par Bayushi_Ribio
Arigato, Okuma-san. Vous exagérez, nous allons devoir ériger un temple pour pouvoir vous remercier pendant trés longtemps

.
Publié : 27 janv. 2006, 14:52
par Okuma
Il manque le sort "know the ground" de la seconde edition, quelqu'un peut aider pour ca ?
Publié : 28 janv. 2006, 20:01
par Okuma
Dragon spells :
Void based dragon spells can be casted without the ishiken-do advantage because of the relationship with the Dragons. To cast a Dragon spell you need to spend a Dragon spell slot. You regain Dragon spell slots by making a one hour meditation per slot and a Void/Meditation TN 25. You can’t regain more them more than once per day.
Mastery level 5 :
Summoning of the Ryu power (personnal creation)
Element : any
Duration : 10 minutes
Area of effect : self
Range : self
You can choose the element of this spell when casting it. You are infused by the power of the Ryu, increasing one of the trait of the ring used to cast this spell by one during the duration of this spell. You have 3 free raises to resist to the taint or any influence of any spirit realm. You can shapeshift into a serpentin dragon of the color of the element used to cast the spell, who can fly at normal speed.
Protection of the heavens (personnal creation)
Elements : fire and air
Duration : 10 minutes
Area of effect : one target
Range : touch
You summon the power of Tengoku, reducing all damage dice against the target by your insight rank (reroll are done before reducing the result). Crystal and magic are not affected.
Armor of Tengoku (personnal creation)
Elements : fire and earth
Duration : 10 minutes
Area of effect : one target
Range : touch
The power of the heavens inffuse you, giving the target the immunity to normal weapons. Jade, crystal and magic doesn’t reroll 10.
Spirit of fire (personnal creation)
Element : fire
Duration : instantaneous.
Area of effect : trait of fire of 45’
Range : self
A trait of fire start from your hand and burn every living creature and spirit that is on the way, dealing fire K fire damage.
Bringing the emmissary of Tengoku (personnal creation)
Elements : any
Duration : insight rank X 2 minutes
Area of effect : one ryu
Range : 10’
This spell summon a ryu from Tengoku. He is a rank 1 character of the hengeyokai school, 3 in honor, with 2 in each ring, 3 in perception expect the ring you used to cast this spell who is equal to the caster’s insight rank. He has around 10 skills level 2 to 4. He can’t use void points. He will not obey you or anything, but will listen to your requests.
Illusions of Pan’ku (illusions) (personnal creation)
Elements : air
Duration : insight rank hours.
Area of effect : 10 X 10 feet
Range : 30’
You create a complete and realistic illusion to all missing a perception roll TN equal insight rank X 5, but the illusion don’t work when you touch it. You can create anything fitting the size.
Mastery level 6 :
Courage of the thunder dragon
Elements : air, fire
The four winds page 11
Ferocity of the fire dragon
The four winds page 11
Mystery of the void dragon
The four winds page 11
Perfection of the celestial dragon
Elements : air, earth, fire, water, void
The four winds page 11
Power of the shadow dragon
Element : air
The four winds page 11
Protection of the earth dragon
The four winds page 11
Purity of the jade dragon
Element : earth
The four winds page 11
Tranquility of the water dragon
The four winds page 12
Whim of the air dragon
The four winds page 12
Publié : 28 janv. 2006, 22:56
par Okuma
J'avais oublie 2 sorts.
Publié : 31 janv. 2006, 05:17
par Okuma
Si quelqu'un lit encore ce thread, voici les sorts de feu. Peu de sorts de bas niveau et aucun sort de maitrise 7.
Fire spells :
Mastery level 1 :
Biting steel
L5r 3rd edition page 238
Burst
L5r 3rd edition page 238
Extinguish
L5r 3rd edition page 238
The fires that cleanse
L5r 3rd edition page 238
Fires of purity
L5r 3rd edition page 239
The fury of Osano-wo
L5r 3rd edition page 239
Ignite
L5r 3rd edition page 239
Katana of fire (weapon)
L5r 3rd edition page 239
Purity of Shinsei
Duration : instantaneous
Area of effect : one spell
Range : 50’
This spell cancel one spell or spell like effect casted by a non-human creature. It can cancel a Nezumi spell or an oni magical effect. The TN of this spell is increased by the TN of the effect targeted. If not it depend of the GM but a spell like effect of an oni is 25.
Last blessings (Crab clan secret spell)
Duration : instantaneous
Area of effect : one willing target.
Range : touch
This spell kill the target, but purify her from the taint and protect her to came back as an undead. A failure during the casting of the spell turn the target into a ghost.
Mastery level 2 :
Aura of flame
L5r 3rd edition page 239
The fires from within
L5r 3rd edition page 240
Hurried steps
L5r 3rd edition page 240
Inferno’s tooth
L5r 3rd edition page 240
Speed of the flame
L5r 3rd edition page 240
Tail of the fire dragon
L5r 3rd edition page 240
Touch of the fire kami
L5r 3rd edition page 240
Amaterasu / Yakamo’s blessing
Duration : 1 minute
Area of effect : a zone.
Range : self
This spell create a ball of light illuminating like a midday sun. The duration can be increased to 5 minutes with one raise, 15 minutes with 2, 30 minutes with 3, 1 hour with 4, 3 hours with 4, 1 day with 6 and one month with 7.
Essence of fire
Duration : one strike
Area of effect : two willing target duelist
Range : touch
This spell casted on two willing duelist cancel all effects that could be used in a duel, making the duel to be based only on the pure traits and skills. This spell is rarelly used, but cost honor when refusing to have it casted on you because you are admiting a weakness. The two targets are covered in flames.
Danse of the fireflies (Moshi family secret spell)
Duration : 3 rounds per insight rank.
Area of effect : a little tornado orange-red of 25’ diameter.
Range : 12’
This spell summon a little tornado that ask for a willpower roll TN 10 or being immobilised if stuck in it. Casting a spell within the tornado need a concentration check TN 10 (willpower). Creatures needing sight roll one fewer die for attack and defense rolls, and their TN is reduced by 5. Two raises are needed to target with ranged attacks creatures within the tornado. Creatures immune to fire or with an earth > 3 are immune to this spell.
Mastery level 3 :
Breath of the fire dragon
L5r 3rd edition page 240
Burn the mind
L5r 3rd edition page 240
The fist of Osano-wo
L5r 3rd edition page 240
Heart of the inferno
L5r 3rd edition page 241
Hungry blade
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Waiting flame
L5r 3rd edition page 241
Light of the morning sun (ritual)
Duration : instantaneous
Area of effect : one creature + 2 per shugenja in the ritual.
Range : 25’ + 9’ per shugenja.
This spell can be only cast in outdoor, during the day. It open a passage through clouds to let the sun shines on the targets. They suffer 2k2 damage if they have at least one rank of taint and suffer a fear 2 effect.
Summon a fire spirit
Duration : one minute
Area of effect : on fire kami
Range : 10’
This spell summon a weak fire spirit that look like a 15 inches samourai made of flame. This is a local kami. He will obey to the summoner as long as this one his respectfull. He has all the characteristics of the fire element, can run 7.5 meters/ turn and can only talk to his summoner. He can fight (attack roll 1k1, damage roll 2k2) , and his rings are equal to half of the shugenja’s insight rank. Water deal damage to him.
Isawa’s furnace
Duration : 1 minute
Area of effect : one item.
Range : 25’ + 1’ per raise.
This spell is a variant of ignite and inferno’s tooth. The item start to burn and is destroyed pretty quickly, dealing 3k3 damage to the peoples in contact with the target.
Fire wings
Duration : 2 minutes.
Area of effect : one target
Range : touch.
The arms of the willing target are turned into fire wings that let him fly at a speed of a water ring equal to 1.5 X caster’s fire ring. The character can carry what he normally carry without efforts + 15 kg per raise.
Glyph of protection against evil (glyph)
Duration : one day
Area of effect : 30’ radius + 30’ per raise.
Range : touch
This spell is mastery 1 for members of the Yogo shugenja school. The shugenja write a magical symbol on an immobile surface, all characters with at least one rank of taint entering the area of effect centered on the symbol suffer a 2k2 damage per minute in the zone.
The burning sands (ritual, Unicorn clan secret spell)
Duration : fire rank of the caster minutes
Area of effect : a wall of fire of 15’ long and 7’ high.
Range : 30’
This spell summon a wall of fire, who can increase by 15’ long, 7’ high or one minute for one raise. Everything touching the wall suffer 3k2, raise increasing either the dice rolled or kept by 1. You can’t kept more additional dice than the number of shugenjas casting the spell.
Heaven’s fire breath (Dragon clan secret spell)
Duration : instantaneous
Area of effect : one target
Range : 15’
You breath fire, dealing 2 X fire rank wounds to the target + 1k1 per honor rank under 5 (reduce the honor rank of the target by 2 for this spell if his is tainted, minimum 0).
Matsu’s rage (Lion clan secret spell)
Duration : instantaneous
Area of effect : 35’ radius centered on the shugenja.
Range : self
All persons within the area of effect have a free raise for their next attack roll during the day. Used in battle, he gives a + 1 bonus to the next determination roll.
Mastery level 4 :
Death of flame
L5r 3rd edition page 241
Fire walking
L5r 3rd edition page 241
Light of Yakamo / Amaterasu
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Symbol of fire (glyph)
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Wall of fire
L5r 3rd edition page 241
Blessing of Osano-wo
Duration : fire rank of the caster X 5 minutes
Area of effect : one fire.
Range : 60’
The targeted fire can’t be extincted without the use of a water spell, that will have no other effects than extinct the fire.
Wrath of fire
Duration : instantaneous
Area of effect : 250 meters square
Range : 40’
Create a big fire in the area of effect that can’t be cancelled without using magic.
Wrath of Osano-wo
Duration : instantaneous
Area of effect : one target
Range : 25’ + 5’ per raise.
Create a flame arrow leaving the hands of the caster to hit the target, delaing fire k fire damage then 1k1 per turn until the target spend one action extincting the flames. The arrow can be dodged with an agility + defense TN 15 + insight rank X 5.
Amaterasu / Yakamo’s light
Duration : fire rank of the caster rounds
Area of effect : one target
Range : 30’
The target shine of the light of the sun and is not affected by wound penalties for the duration of the spell.
The eyes of the Phoenix
Duration : fire rank of the caster actions
Area of effect : one target
Range : 25’
A fire burn on the eyes of the target, not hurting her but blinding her. The duration can be increased by one action for one raise, and reduced by one action for a void point from the target.
Flames of the goddess (Moshi family secret spell)
Duration : 10 turns
Area of effect : one fire (at least fire camp)
Range : 25’
This spell summon some fire spirits from the fire that will obey to the shugenja. Those spirits are immune to normal weapons but vulnerable to water (20 liters will destroy them) and burn everything they touch (fire rank of the caster k fire rank damage). Each raise summon another spirit who act indepently of the others. They obey at simple orders.
Keeper of fire (Phoenix clan secret spell)
Duration : insight rank days
Area of effect : one item, max 500 pounds.
Range : touch
The targeted item is now covered by a fire kami that can be detected with the sense spell. The shugenja can touch it and feel it others peoples suffer fire rank K fire rank on 3’ around the item. The item is protected. This spell can also be casted on doors.
Vengeance (Isawa family secret spell)
Duration : 24 hours or until activation.
Area of effect : the shugenja
Range : self
As long as this spell is active, the shugenja glows of a red aura. If he is killed as this spell is active, his body explode inflicting 10k10 to everyone within 60 feet. This attack is of pure magic (not fire damage). This spell can be cancelled at will, even just before the death.
Mastery level 5 :
Burn the soul
L5r 3rd edition page 242
Everburning rage
L5r 3rd edition page 242
Follow the flame
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Strike of Osano-wo (former Chasing Osano-wo)
L5r 3rd edition page 242
Wrath of Amaterasu / Yakamo
Duration : instantaneous
Area of effect : everybody that can see the flash
Range : self
This prayer to the sun create a flash of light that force all who can see it to make a reflexes roll TN fire rank of the caster X 5 or be blind. Blind peoples rolls fire rank of the shugenja less dice, this penalty decreasing by 1 per minute.
Fires of destruction
Duration : instantaneous
Area of effect : one target.
Range : 40’
This spell create a fireball that deal 5k5 to one target. Every person within 9’ of the target if they miss a reflxes + defense roll TN 20 and the shugenja suffer half of the damage inflicted to the target. The fireball will be stop by any obstacle on the way, inflicting the damage to it.
Passage through death (ancestor)
Duration : instantaneous.
Area of effect : a passage
Range : sight
This spell open any passage in sight leading to Meido or Toshigoku. You can take raise to take somebody else than you throught it, but peoples who don’t want to go with you can make a contested fire roll with you to resist. Casting this spell without knowing where the passage leads can open another passage with another realm. Don’t forget that characters with ranks in mortality (Ningen-do taint, all humans characters have 5 ranks of it) can go back to Ningen-do at will.
Kuro’s fire (secret spell of Naka Kuro’s students)
Duration : instantaneous
Area of effect : one target per fireball
Range : 45’
Create one fireball + one per void spent, each inflicting fire K rank damage and can’t be dodged by any means.
Agasha’s fury (Agasha family secret spell)
Duration : instantaneous
Area of effect : one item
Range : 100’ + 10’ per raise.
Similar to ignite, Inferno’s tooth, and Isawa’s furnace this spell make an item burn. The wearer must make a contested roll of water against the fire of the caster. If the roll is failed, he suffer 8k8. Only the most powerful nemuranai are protected against this spell.
Bright disdain (Dragon clan secret spell)
Duration : one minute
Area of effect : the caster
Range : self
Once casted the shugenja can, without using an action, call for the kamis to protect him from one magical or physical attack. A wall of flames rise from the ground to protect from the attack before taking back his position. The attack is considered successfull, but for a melee attack the attacker suffer 3k3 before rolling his damage, for a ranged attack it has no effect and for a spell the damage dealt by it keep 3 less dice ( minimum 1). The original caster can spend a void point to keep all his dice. The spell can be used fire rank times during the duration of the spell.
Mastery level 6 :
Hochiu / Tsuke’s call of heaven
L5r 3rd edition page 242
Rise, flame
L5r 3rd edition page 242
Tempest of fire
L5r 3rd edition page 243
The eye of the sun
Duration : instantaneous
Area of effect : one target + 1 per raise.
Range : 15’ + 1’ per insight rank.
This spell blind for one round the targets, and inflict them 1k1 damage if they have at least one taint point.
Mastery level 7 :